Three surfaces, one workflow
The hero screens, and the design intention behind each
Three hero surfaces carried the workflow. Each replaced a piece of the old way of doing things. Together they collapsed the jump-between-tools-and-clipboards model into a single screen the yard manager could run their dock from.
The yard management view was the operational center. An aerial map rendered every dock door and yard spot as a chip showing what was plugged in, plugged out, or empty. The trailer list on the left was searchable and sortable. Selecting any chip or list item opened a detail panel alongside the map: trailer ID, carrier, eTRU status, driver, and an audit log, all without losing the manager's sense of the whole yard.
Driver communication moved off radios and phone calls onto text-based messages inside the interface. Asynchronous, recordable, threaded against the trailer. Quick-action templates for the most common messages (load ready for check-out, return to front desk, await further instruction) handled the bulk of routine traffic with one tap.
Check-in was the consolidation made visible. What used to require three software tools and two paper forms became a single modal: pick a spot, confirm the eTRU status, done. When the yard was at capacity, the waitlist absorbed the overflow without breaking the main flow.
Consolidation, not aggregation.
Three software tools and two paper forms were not consolidated by bundling them into one screen. They were consolidated by deciding which jobs each had been doing, which jobs the new interface had to do, and which ones could disappear entirely because they had been workarounds in the first place.
Driver comms as text, not radio.
Radio works for one person speaking to one driver at a time, in real time, in their general direction. Text works for a yard manager handling twelve trucks in parallel. The change was not a UI choice. It was a choice about which job comms was supposed to do in this product.
Detail alongside the map, not a page away from it.
The trailer detail opens as a side panel, not as a navigation. The map stays visible the whole time. That decision keeps the yard manager oriented to the whole facility while drilling into one trailer, which matters because the next decision is almost never about the trailer in isolation. It's about how that trailer fits into the dock assignment, the waitlist, and the eight other trailers waiting their turn.
Three hero screens did the work of replacing three software tools and two paper forms. Each one named what the old way had been doing, what the new way was doing instead, and which job the user was actually trying to get done.